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There are now hundreds of home-made single player missions available for Red Alert. These have beenmade by people who want to add a bit more to Red Alert. Some missions arevery similar to playing a Skirmish game against the computer and are not what I would consider a real 'mission'. However, many missions are better than those by Westwood and really are worth playing.
Some people make a collection of their missions and make a campaign out of them. There may be a few smaller campaigns available here, but the larger ones usually have their own homepage. The creators of these deserve credit and you should visit their page to find out the latest information and details about their campaign.

If you know any good single player missions please send them to me or upload on ftp.

To use these files:
Click on the filename of the file you want and choose a place to download it on your hard drive. Unzip the contents into a directory using Winzip which can be freely downloaded. Find and read the readme file for any extra instructions. Usually you should put all unzipped files in Red Alert directory!



Die England 6.1 kb
Side: Soviet
Add-on required: n/a
Date Added: 23-Apr-2000
Author: Mario.G
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Description: You must get a spy into the Allied tech center so their GPS can be used. It should be easy, but beware they have attack dogs. You will receive more orders when you have infiltrated the tech center.

Die Hard 5.6 kb
Side: Soviet
Add-on required: n/a
Date Added: 15-Mar-2003
Author: Wilco Engelsman
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Description: Allied dogs are giving us a hard time in this area You have acces to one of our newest and most feared weapon THE IRON CURTAIN. With the advantage of this weapon you can easily destroy the allied dogs and gain respect from the entire USSR. But be aware of allied helicopter attacks!

Doomsday 11.5 kb
Side: Allied
Add-on required: n/a
Date Added: 23-Apr-2000
Author: Vic Garcia
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Description: You're team has been chosen for a very highly important mission. Stop an enemy missle launch with your team of special forces troops by shutting down the complex defense system and destroying the missle silos.

Double Trouble 8.6 kb
Side: Soviet
Add-on required: n/a
Date Added: 15-Mar-2003
Author: Osprey E-mail
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Description: The allies are strengthening their control in this area. One base exists already but reports indicate that the allies plan to build another. Stop this from happening and clear all allied forces from the region.

Elements of Reaction 8.1 kb
Side: Soviet
Add-on required: n/a
Date Added: 15-Mar-2003
Author: unknown
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Description: A small soviet mission. You must destroy all German Units.

Final Fight 23.1 kb
Side: Allied
Add-on required: n/a
Date Added: 15-Mar-2003
Author: Iain Frisken E-mail
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Description: We have pinpointed the location of Stalin's Main base. This base is no pushover, we have sent in four other attack teams, all have been defeated. Attack team 3B was not totally wiped out, any surviors will cooperate with you completely.

Flaming War 7.3 kb
Side: Allied
Add-on required: n/a
Date Added: 23-Apr-2000
Author: Jaakko Nenonen
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Description: We have found the secret base of Soviet's flamethrowers. Destroy quick the Forward Command Post and take out any flamethrower which you find. Remember protect your structures with Tanyas and watch out the Field Marshals. They throw Napalm Bombs!

Fort Tiger 15.7 kb
Side: Soviet
Add-on required: n/a
Date Added: 04-Feb-2004
Author: The Little Wizard (aka Ben) E-mail
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Description: Priority One is to establish a base and steal money from Fort Tiger using supply trucks. Stalin is afraid of the allies here and needs that money very badly. Once you have robbed the fort load the transport up and unload them at our neutral friends tech center. Then blow up all signs of allied buildings.

General Convoy 5.8 kb
Side: Allied
Add-on required: n/a
Date Added: 23-Apr-2000
Author: Richard Ling
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Description: You start with a base already built up and with quite a few tanks. There are 4 convoy trucks and a lot of mammoth tanks, plus defences. The mission will end when all the Soviets are destroyed.

Ground Zero 220.8 kb
Side: Allied
Add-on required: n/a
Date Added: 23-Apr-2000
Author: Ronto
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Description: Ground Zero is a homemade mission with lots of action by land, sea, and air. The AI is very good in this one and will win most of the time. Lets see you prove it wrong.

Harbour Assault 6 kb
Side: Allied
Add-on required: n/a
Date Added: 23-Apr-2000
Author: Richard Ling
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Description: Defend relay stations at all costs, and remove the enemy. You are under attack instantly from loads of V2's. Paratroopers will also pay a visit so watch out.

Hardcore 8.4 kb
Side: Soviet
Add-on required: n/a
Date Added: 16-Mar-2003
Author: TLC36 E-mail
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Description: Your base in the northwest quadrant has been overrun and left in ruins. Find the base and rebuild it. We must drive England back across the lake and destroy there base. Intelligence has reported cruisers in the area along with some air and ground units,so be careful when you place your new buildings. They have also found a new base that the allies have made to the southwest along with the main base to the northeast. You will have to cross the lake to get to their main base.

Hell's Mountain 8.4 kb
Side: Soviet
Add-on required: n/a
Date Added: 23-Apr-2000
Author: Wilco Engelsman
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Description: Our intel says that there is a Allied base near the main road to Kazmder. We must control this road or our cause cannot be accomplished. We have also located a small village. Protect it or destroy it. It is your choice. Watch out of Allied air-reinforcements!

Holocaust 8.3 kb
Side: Soviet
Add-on required: n/a
Date Added: 15-Mar-2003
Author: Wilco Engelsman
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Description: This is it. We have located the headquarters of the allies. Destroy it once and for all.

Innocent Killers 6.2 kb
Side: Allied
Add-on required: n/a
Date Added: 23-Apr-2000
Author: Midnight Descent
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Description: You have to use your thieves to steal money from the enemy and then establish a base. You get a new Karate fighting dude that will help you in your mission.


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