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Missions
There are now hundreds of home-made single player missions available for Red Alert. These have beenmade by people who want to add a bit more to Red Alert. Some missions arevery similar to playing a Skirmish game against the computer and are not what I would consider a real 'mission'. However, many missions are better than those by Westwood and really are worth playing. If you know any good single player missions please send them to us.
To use these files: 6.1 kb Die EnglandSide: Soviet Add-on required: none Date added: 23-Apr-2000 Author: Mario.G Staff rating: 7/10 Description: You must get a spy into the Allied tech center so their GPS can be used. It should be easy, but beware they have attack dogs. You will receive more orders when you have infiltrated the tech center. 5.7 kb Die HardSide: Soviet Add-on required: none Date added: 15-Mar-2003 Author: Wilco Engelsman Staff rating: 7/10 Description: Allied dogs are giving us a hard time in this area You have acces to one of our newest and most feared weapon THE IRON CURTAIN. With the advantage of this weapon you can easily destroy the allied dogs and gain respect from the entire USSR. But be aware of allied helicopter attacks! 13.9 kb DiscussionsSide: Allies Add-on required: none Date added: 02-Jul-2013 Author: unknown Staff rating: n/a Description: You need to evacuate the Greek General and wipe out all the soviet forces out of the area. An MCV in en route to assist you. Uploaded by anonymous to our public ftp in Aug/2007. 11.5 kb DoomsdaySide: Allies Add-on required: none Date added: 23-Apr-2000 Author: Vic Garcia Staff rating: n/a Description: You're team has been chosen for a very highly important mission. Stop an enemy missle launch with your team of special forces troops by shutting down the complex defense system and destroying the missle silos. 8.6 kb Double TroubleSide: Soviet Add-on required: none Date added: 15-Mar-2003 Author: Osprey Staff rating: n/a Description: The allies are strengthening their control in this area. One base exists already but reports indicate that the allies plan to build another. Stop this from happening and clear all allied forces from the region. 8.1 kb Elements of ReactionSide: Soviet Add-on required: none Date added: 15-Mar-2003 Author: Frank Edling Staff rating: n/a Description: This mission has many objectives. Rescue Einstien, get a spy into the bio research center, destroy the gasoline supply and kill all German units. 8.7 kb Escape from Navo CompoundSide: Allies Add-on required: none Date added: 05-Jul-2013 Author: Kelly Miller Staff rating: n/a Description: Retrieve Einstein and destroy everything. This mission should be part of "Nuclear Winter" campaign which has never been finished. 23.1 kb Final FightSide: Allies Add-on required: none Date added: 15-Mar-2003 Author: Iain Frisken Staff rating: n/a Description: We have pinpointed the location of Stalin's Main base. This base is no pushover, we have sent in four other attack teams, all have been defeated. Attack team 3B was not totally wiped out, any surviors will cooperate with you completely. 7.3 kb Flaming WarSide: Allies Add-on required: none Date added: 23-Apr-2000 Author: Jaakko Nenonen Staff rating: n/a Description: We have found the secret base of Soviet's flamethrowers. Destroy quick the Forward Command Post and take out any flamethrower which you find. Remember protect your structures with Tanyas and watch out the Field Marshals. They throw Napalm Bombs! 15.7 kb Fort TigerSide: Soviet Add-on required: none Date added: 04-Feb-2004 Author: The Little Wizard (aka Ben) Staff rating: n/a Description: Priority One is to establish a base and steal money from Fort Tiger using supply trucks. Stalin is afraid of the allies here and needs that money very badly. Once you have robbed the fort load the transport up and unload them at our neutral friends tech center. Then blow up all signs of allied buildings. 5.8 kb General ConvoySide: Allies Add-on required: none Date added: 23-Apr-2000 Author: Richard Ling Staff rating: n/a Description: You start with a base already built up and with quite a few tanks. There are 4 convoy trucks and a lot of mammoth tanks, plus defences. The mission will end when all the Soviets are destroyed. 220.8 kb Ground ZeroSide: Allies Add-on required: none Date added: 23-Apr-2000 Author: Ronto Staff rating: n/a Description: Ground Zero is a homemade mission with lots of action by land, sea, and air. The AI is very good in this one and will win most of the time. Lets see you prove it wrong. 6.0 kb Harbour AssaultSide: Allies Add-on required: none Date added: 23-Apr-2000 Author: Richard Ling Staff rating: n/a Description: Defend relay stations at all costs, and remove the enemy. You are under attack instantly from loads of V2's. Paratroopers will also pay a visit so watch out. 8.4 kb HardcoreSide: Soviet Add-on required: none Date added: 16-Mar-2003 Author: TLC36 Staff rating: n/a Description: Your base in the northwest quadrant has been overrun and left in ruins. Find the base and rebuild it. We must drive England back across the lake and destroy there base. Intelligence has reported cruisers in the area along with some air and ground units,so be careful when you place your new buildings. They have also found a new base that the allies have made to the southwest along with the main base to the northeast. You will have to cross the lake to get to their main base. 8.4 kb Hell's MountainSide: Soviet Add-on required: none Date added: 23-Apr-2000 Author: Wilco Engelsman Staff rating: n/a Description: Our intel says that there is a Allied base near the main road to Kazmder. We must control this road or our cause cannot be accomplished. We have also located a small village. Protect it or destroy it. It is your choice. Watch out of Allied air-reinforcements! |
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