Welcome to Red Alert Archive - the largest Red Alert site on the net!

First of all - This site is all about my favorite game - Command & Conquer: Red Alert!
As you already may or may not know, Red Alert is an excellent real-time strategy game. It was created by Westwood Studios Inc. in 1996 and it still remains one of the top representatives of the whole real-time strategy genre.

Command & Conquer: Red Alert is in my opinion, the best game available for the pc. It has great graphics, missions, and it's fun! You choose either the side of the Allies or the Soviets. So, wondering how Red Alert happened in the first place? Why don't you read the amazing story behind this game.

If you are interested, please scroll down to find news, infos, thousands of maps, utilities, many useful downloads, cheats, etc ... You can also download Red Alert game for free!

Everything here is FREEware. Always free of advertisments, bloated scripts, cookies, tracking, malware/spyware.

Command & Conquer: Red Alert is a product of Westwood Studios. All graphics and resources taken from Red Alert are copyright of Westwood Studios. This site is not affiliated in any way with Westwood Studios/EA Games.

Red Alert shall never die, only the players!
- RaZor
new icon Latest News ramap icon Map of the Day poll icon Current Poll
Testdrive: Chrono Destruction
New maps uploaded
Testdrive: Die-hard mission [x10]
RA v3.03 trainer removed
Die Hard mission updated
Testdrive: AA-Guns
Crooked hands
Testdrive: Break-in
Testdrive: Midnight Descent
Testdrive: Run Like Hell mission
Better late than never
Testdrive: D-Day mission
Testdrive: Cannon Fodder mission
Testdrive: Meeting mission
Meanest mission
United Islands dl icon
• Players: 2
• Map Size: 126 x 126
• Theater: SNOW
• Rules mods: no
• Author: Darron Thornbury
• Thumbnail:
map thumbnail
Which mode do you usually play?
Skirmish
blue 70.3%
Single player missions
green 21.6%
Multiplayer deathmatch
red 5.4%
Multiplayer cooperative
orange 2.7%
Total votes: 74
Poll is closed or expired.
Testdrive: Chrono Destruction
Posted by RaZor on Sunday, 30-Apr-2017 10:37:43 +0300

> select name, author_name from ra_missions
> where is_published=1 and is_reviewed=0
> order by rand() limit 1;
+--------------------+---------------+
| name | author_name |
+--------------------+---------------+
| Chrono Destruction | Aaro Ruohonen |
+--------------------+---------------+
1 row in set


Played this one last night. It's long and similar to Nosferatu's Meanest mission, but much easier. Also I very enjoyed playing for the Ukrainian side.

PS> Actually I was planning to capture the Chronosphere instead of destroying it, but something went wrong :)
PPS> looks like I beat my personal record for casualties! :>



Forgot to say: thank you Aaro!

To be continued...
New maps uploaded
Posted by RaZor on Thursday, 27-Apr-2017 13:01:01 +0300
Uploaded 4 high quality mega maps made by MSZP-Reborn.
In fact, these maps were uploaded to public ftp somewhere in 2014, but I forgot to check them for some reason.
Forgive me, author. I hope you are not disappointed. Anyway, its always better late than never. ;)

You can grab them from here: http://ra.afraid.org/maps/?author=MSZP-Reborn&size=mega
Testdrive: Die-hard mission [x10]
Posted by RaZor on Friday, 31-Mar-2017 18:22:11 +0300
Finally, tested Die-Hard mission, originally created by Wilco Engelsman. It seem to work fine:
All trigs and teamtypes works as they should without crashing the game. A few 'zombie' units found at the enemy base but this doesn't affect gameplay.
There were 2 freezes during gameplay caused by nVidia GPU or it's driver. With integrated intel GPU Red Alert runs perfectly without any freeze at all. However integrated GPU really sucks(slow), even with slightly old games like TES4,TES5,Starcraft2 and also eats much system memory. Thats why I'm not using it.



Tested on: i5-4690 / Win7x64 PCA=off / Red Alert version 2.00
Music track: unknown, named as 117.mp3 on my PC
RA v3.03 trainer removed
Posted by RaZor on Sunday, 12-Feb-2017 21:23:34 +0200
I have removed RA v3.03 trainer from the archive: the trainer itself uses CheatEngine that is detected as malware by various antivirus software. Ofcouse it's false-positive but who cares? proof1, proof2, proof3

Thanks you google for your net dictatorship! ;)
Die Hard mission updated
Posted by RaZor on Thursday, 09-Feb-2017 17:57:57 +0200
I have reuploaded Die Hard mission: fixed buggy triggers which causes game to crash. Many thanks to Zyrco who reported broken mission and helped to fix it.
Testdrive: AA-Guns
Posted by RaZor on Friday, 02-Dec-2016 22:25:17 +0200
Hello folks, today I will be reviewing the AA-Guns mission, made by Mario.G.


* music in this video is used for promotional purposes only, all rights are retained by the artists or their labels.

7/10. Short, not hard. But fun.
Don't blame me for the music too much ;}
Crooked hands
Posted by RaZor on Tuesday, 29-Nov-2016 20:12:32 +0200
Today I have fixed video playback issue that was caused by some kind of misconfiguration (yeah, my fault). From now, all my videos should play fine without any lag or glitches.
Have fun!
Testdrive: Break-in
Posted by RaZor on Friday, 25-Nov-2016 22:35:16 +0200
It's yet another friday. So why not play favorite game again? :]
As I said before, this time I will be reviewing soviet mission. The mission is named "Break-in", designed by Justin Pereira.
I speeded up the video by 50% to make it a bit shorter.


* music in this video is used for promotional purposes only, all rights are retained by the artists or their labels.

8/10. This mission is not hard at all. I think it can be beaten much quicklier without need to build anything, just by using Justin and Super APC with supporting units (mechanic and medic). Despite that, mission is very well designed, it has nice storyline and funny dialogs. Interesting fact that BBird (guy who created tons of high quality RA stuff) rated it 10/10.
Testdrive: Midnight Descent
Posted by RaZor on Friday, 18-Nov-2016 23:41:39 +0200
Visitor Chronoa reported that he/she had problem with "Midnight Descent" mission by Eugene Varnavsky.
After quick research I found incomplete definition of reinforcement TeamType then fixed it. So there is no choice but to play this allied mission. Enjoy my another video.


* all music in this video is used for promotional purposes only, all rights are retained by the artists or their labels.

I rate this one: 7/10. Not bad. Slightly better than previous mission by this author. Btw, fixed version already uploaded to the mission archive.
Testdrive: Run Like Hell mission
Posted by RaZor on Friday, 11-Nov-2016 22:05:15 +0200
This time I reviewed another single player mission called "Run Like Hell", created by Michael Covington.


* all music in this video is used for promotional purposes only, all rights are retained by the artists or their labels.

9/10. I like it! Quick, but not easy. I lost 3 times in row before I completed it! :>
Also I'm getting little bit bored playing allied missions, next time I'll play soviet one.
Better late than never
Posted by RaZor on Thursday, 10-Nov-2016 21:55:26 +0200
Happy 20th birthday, Red Alert!

local image
Testdrive: D-Day mission
Posted by RaZor on Friday, 04-Nov-2016 21:55:19 +0200
This one is related to the Saving Private Ryan movie (one of the best movies imo). Creator is unknown.


* all music in this video is used for promotional purposes only, all rights are retained by the artists or their labels.

I'm giving it 10/10. Excellent mission, much better than official missions. I feel kinda sad that the author is unknown, because he/she did very good job!
Testdrive: Cannon Fodder mission
Posted by RaZor on Friday, 28-Oct-2016 20:02:19 +0300
Today I have tested another single player mission I havent played before. The mission is called Cannon Fodder, made by Eugene Varnavsky.

Who said thiefs are useless? *oh, blame that fat guy who made "most useless unit" video, lol just kiddin* Watch my new video and you will see how awesome these guys are!

* all music in this video is used for promotional purposes only, all rights are retained by the artists or their labels.

My rate is: 5/10. Nothing special, just a skirmish-like mission. Well, it was funny stealing all the credits from enemy.
By the way, just for information: Zhelezny Zanaves => Железный Занавес => Iron Curtain.

Also I'm thinking about speeding up long (>10 mins) videos to 2x or 4x, but can't decide what to do with game sounds.
Testdrive: Meeting mission
Posted by RaZor on Sunday, 23-Oct-2016 22:34:46 +0300
Just testdrived a small mission called "Meeting", made by Aaro Ruohonen. I have never tested/played it before because the author added his work by itself to the Missions section.

The video:

* all music in this video is used for promotional purposes only, all rights are retained by the artists/labels.

My rate to this mission: 7/10. Cool and quick mission, but I was little bit annoyed to wait for enemy reinforcements.
Anyway, thank you Aaro for all your stuff!
Meanest mission
Posted by RaZor on Friday, 21-Oct-2016 15:10:05 +0300
I have uploaded a new mission called "Meanest mission" to the Missions section, made by Nosferatu.

I played it much and I can say that mission is well designed, long (for average player like myself are) and full of "surprizes"! And yes, it's really hard, one of hardest mission I ever played: those invulnerable guys with C4 brought so much butthurt to me! :)

This time I decided do not create testdrive video with this mission, because it will be really long (about 2 hours) and will spoil all interesting moments.

local image

My rate to this mission: 9/10. Good job Nosferatu!
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