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Maps
This section houses almost all available custom maps for use in Red Alert multiplayer games against the AI in "Skirmish" mode or against human opponents. Each map is packed in zip file to save server disk space and bandwidth, also in order to make it possible to verify data integrity of downloaded files.
To use these maps: You can now start up Red Alert and choose the map(s) to play on from the list of maps in the multiplayer settings. Note, if you have several maps in your directory, Red Alert can take longer to load up (although it does not affect the gameplay). If you wish to remove maps simply delete or rename files ending with a .mpr extension. 8.4 kb
Cold Day in Hell - www.dgsys.com/~babak
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Players: 2-8
Dimensions: 96 x 96 Theater: SNOW Date added: 13-Jan-2014 Author: n/a
Land ratio: 93%
Water ratio: 7% Valuables: 280,855 Units on map: no Rules mods: no Triggers: no
Description: n/a
7.1 kb
Cold Islands ![]() ![]()
Players: 2-4
Dimensions: 96 x 96 Theater: SNOW Date added: 03-Feb-2014 Author: n/a
Land ratio: 76%
Water ratio: 24% Valuables: 985,340 Units on map: no Rules mods: no Triggers: no
Description: n/a
8.5 kb
Cold Night ![]() ![]()
Players: 2
Dimensions: 64 x 126 Theater: SNOW Date added: 14-Feb-2014 Author: Boe Jeske
Land ratio: 73%
Water ratio: 27% Valuables: 473,690 Units on map: no Rules mods: no Triggers: no
Description: n/a
3.3 kb
Colonel Crusher's DM IV ![]() ![]()
Players: 2-4
Dimensions: 126 x 126 Theater: TEMPERATE Date added: 13-Jan-2014 Author: Colonel Crusher
Land ratio: 100%
Water ratio: 0% Valuables: 2,571,535 Units on map: no Rules mods: no Triggers: no
Description: n/a
5.8 kb
Come Get Some! ![]() ![]()
Players: 2-8
Dimensions: 126 x 126 Theater: TEMPERATE Date added: 13-Jan-2014 Author: Colonel Crusher
Land ratio: 100%
Water ratio: 0% Valuables: 3,005,950 Units on map: no Rules mods: no Triggers: no
Description: n/a
8 kb
Connect The Dots ![]() ![]()
Players: 2-8
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 13-Jan-2014 Author: Soleil Lapierre
Land ratio: 46%
Water ratio: 54% Valuables: 798,900 Units on map: no Rules mods: no Triggers: no
Description: This map isn't quite balanced between players, but is still lots of fun. Players who favor sea attacks will have to do a lot of sailing to find the enemy, but will be able to pound their whole base once found. Defensive players can easily fortify themselves against land attacks by destroying bridges.
4.1 kb
Conquer Island: conquer Kid
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Players: 2-7
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 13-Jan-2014 Author: n/a
Land ratio: 100%
Water ratio: 0% Valuables: 4,113,965 Units on map: no Rules mods: no Triggers: no
Description: n/a
4.6 kb
Conquer Me ![]() ![]()
Players: 2
Dimensions: 64 x 64 Theater: TEMPERATE Date added: 14-Feb-2014 Author: Boe Jeske
Land ratio: 36%
Water ratio: 64% Valuables: 185,475 Units on map: no Rules mods: no Triggers: no
Description: n/a
6.1 kb
Conquest ![]() ![]()
Players: 2-8
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 03-Feb-2014 Author: Cataclysm
Land ratio: 73%
Water ratio: 27% Valuables: 2,535,280 Units on map: no Rules mods: no Triggers: no
Description: The breakup of the map is nice I think. I like all the bridges in this one since you can simply blow them all up if you don't want people to get through.The water along the outside of the map allows for the Allies to use their boats so the Allies have a chance against the Soviets in this map. The problem with this map is lack of space.
15.3 kb
Continental Divide ![]() ![]()
Players: 2
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 03-Feb-2014 Author: Captain Mel
Land ratio: 61%
Water ratio: 39% Valuables: 568,195 Units on map: no Rules mods: no Triggers: no
Description: This is a 2 player map. This map allows playing with either side. Navy power is negated somewhat with the great distance between opponents. Air power however will rule. This map should be alot of fun controling. If you can! :)
16.2 kb
Continental Divide 2 ![]() ![]()
Players: 2
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 03-Feb-2014 Author: Captain Mel
Land ratio: 61%
Water ratio: 39% Valuables: 623,600 Units on map: no Rules mods: no Triggers: no
Description: The same as "Continental Divide" map but with bridges instead of river crossings.
5.1 kb
Continental Drift ![]() ![]()
Players: 2-4
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 13-Jan-2014 Author: Phanttom
Land ratio: 76%
Water ratio: 24% Valuables: 1,248,510 Units on map: no Rules mods: no Triggers: no
Description: 2 large landmasses separated by water, all-out naval war.
3.6 kb
Control Centre ![]() ![]()
Players: 2-4
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 03-Feb-2014 Author: Rod
Land ratio: 29%
Water ratio: 71% Valuables: 1,000,000 Units on map: no Rules mods: no Triggers: no
Description: n/a
5.4 kb
Coo
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Players: 2-6
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 14-Mar-2014 Author: n/a
Land ratio: 70%
Water ratio: 30% Valuables: 519,290 Units on map: no Rules mods: no Triggers: no
Description: n/a
4.2 kb
cool
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Players: n/a
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 13-Jan-2014 Author: Christopher Alas
Land ratio: 93%
Water ratio: 7% Valuables: 2,427,920 Units on map: yes Rules mods: yes Triggers: no
Description: n/a
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