This section houses almost all available custom maps for use in Red Alert multiplayer games against the AI in "Skirmish" mode or against human opponents. Each map is packed in zip file to save server disk space and bandwidth, also in order to make it possible to verify data integrity of downloaded files.

To use these maps:
Click on the "Download" link of the map you want and choose a place to download it on your hard drive. Unzip the map(s) you want to your main Red Alert directory (usually C:\WESTWOOD\REDALERT).
This can be done using PeaZip utility which can be downloaded for a free.

You can now start up Red Alert and choose the map(s) to play on from the list of maps in the multiplayer settings. Note, if you have several maps in your directory, Red Alert can take longer to load up (although it does not affect the gameplay). If you wish to remove maps simply delete or rename files ending with a .mpr extension.

Size: Theater: Max players:
Rules mods: Triggers: Units on map:
Map name: Author:
Sort by:
8.4 kb
Cold Day in Hell - www.dgsys.com/~babak
thumbnail image
Players: 2-8
Dimensions: 96 x 96
Theater: SNOW
Date added: 13-Jan-2014
Author: n/a
Land ratio: 93%
Water ratio: 7%
Valuables: 280,855
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
7.1 kb
Cold Islands
thumbnail image
Players: 2-4
Dimensions: 96 x 96
Theater: SNOW
Date added: 03-Feb-2014
Author: n/a
Land ratio: 76%
Water ratio: 24%
Valuables: 985,340
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
8.5 kb
Cold Night
thumbnail image
Players: 2
Dimensions: 64 x 126
Theater: SNOW
Date added: 14-Feb-2014
Author: Boe Jeske
Land ratio: 73%
Water ratio: 27%
Valuables: 473,690
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
3.3 kb
Colonel Crusher's DM IV
thumbnail image
Players: 2-4
Dimensions: 126 x 126
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: Colonel Crusher
Land ratio: 100%
Water ratio: 0%
Valuables: 2,571,535
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
5.8 kb
Come Get Some!
thumbnail image
Players: 2-8
Dimensions: 126 x 126
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: Colonel Crusher
Land ratio: 100%
Water ratio: 0%
Valuables: 3,005,950
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
8 kb
Connect The Dots
thumbnail image
Players: 2-8
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: Soleil Lapierre
Land ratio: 46%
Water ratio: 54%
Valuables: 798,900
Units on map: no
Rules mods: no
Triggers: no
Description: This map isn't quite balanced between players, but is still lots of fun. Players who favor sea attacks will have to do a lot of sailing to find the enemy, but will be able to pound their whole base once found. Defensive players can easily fortify themselves against land attacks by destroying bridges.
4.1 kb
Conquer Island: conquer Kid
thumbnail image
Players: 2-7
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: n/a
Land ratio: 100%
Water ratio: 0%
Valuables: 4,113,965
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
4.6 kb
Conquer Me
thumbnail image
Players: 2
Dimensions: 64 x 64
Theater: TEMPERATE
Date added: 14-Feb-2014
Author: Boe Jeske
Land ratio: 36%
Water ratio: 64%
Valuables: 185,475
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
6.1 kb
Conquest
thumbnail image
Players: 2-8
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 03-Feb-2014
Author: Cataclysm
Land ratio: 73%
Water ratio: 27%
Valuables: 2,535,280
Units on map: no
Rules mods: no
Triggers: no
Description: The breakup of the map is nice I think. I like all the bridges in this one since you can simply blow them all up if you don't want people to get through.The water along the outside of the map allows for the Allies to use their boats so the Allies have a chance against the Soviets in this map. The problem with this map is lack of space.
15.3 kb
Continental Divide
thumbnail image
Players: 2
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 03-Feb-2014
Author: Captain Mel
Land ratio: 61%
Water ratio: 39%
Valuables: 568,195
Units on map: no
Rules mods: no
Triggers: no
Description: This is a 2 player map. This map allows playing with either side. Navy power is negated somewhat with the great distance between opponents. Air power however will rule. This map should be alot of fun controling. If you can! :)
16.2 kb
Continental Divide 2
thumbnail image
Players: 2
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 03-Feb-2014
Author: Captain Mel
Land ratio: 61%
Water ratio: 39%
Valuables: 623,600
Units on map: no
Rules mods: no
Triggers: no
Description: The same as "Continental Divide" map but with bridges instead of river crossings.
5.1 kb
Continental Drift
thumbnail image
Players: 2-4
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: Phanttom
Land ratio: 76%
Water ratio: 24%
Valuables: 1,248,510
Units on map: no
Rules mods: no
Triggers: no
Description: 2 large landmasses separated by water, all-out naval war.
3.6 kb
Control Centre
thumbnail image
Players: 2-4
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 03-Feb-2014
Author: Rod
Land ratio: 29%
Water ratio: 71%
Valuables: 1,000,000
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
5.4 kb
Coo
thumbnail image
Players: 2-6
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 14-Mar-2014
Author: n/a
Land ratio: 70%
Water ratio: 30%
Valuables: 519,290
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
4.2 kb
cool
thumbnail image
Players: n/a
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: Christopher Alas
Land ratio: 93%
Water ratio: 7%
Valuables: 2,427,920
Units on map: yes
Rules mods: yes
Triggers: no
Description: n/a
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