This section houses almost all available custom maps for use in Red Alert multiplayer games against the AI in "Skirmish" mode or against human opponents. Each map is packed in zip file to save server disk space and bandwidth, also in order to make it possible to verify data integrity of downloaded files.

To use these maps:
Click on the "Download" link of the map you want and choose a place to download it on your hard drive. Unzip the map(s) you want to your main Red Alert directory (usually C:\WESTWOOD\REDALERT).
This can be done using PeaZip utility which can be downloaded for a free.

You can now start up Red Alert and choose the map(s) to play on from the list of maps in the multiplayer settings. Note, if you have several maps in your directory, Red Alert can take longer to load up (although it does not affect the gameplay). If you wish to remove maps simply delete or rename files ending with a .mpr extension.

Size: Theater: Max players:
Rules mods: Triggers: Units on map:
Map name: Author:
Sort by:
3.1 kb
Chronical Squares A by ReLipse
thumbnail image
Players: 2-8
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: ReLipse
Land ratio: 100%
Water ratio: 0%
Valuables: 4,710,640
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
3.3 kb
Chronical Squares B by ReLipse
thumbnail image
Players: 2-8
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: ReLipse
Land ratio: 100%
Water ratio: 0%
Valuables: 4,569,840
Units on map: yes
Rules mods: no
Triggers: no
Description: n/a
3.3 kb
ChronicPRO by ReLipse
thumbnail image
Players: 2-8
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: ReLipse
Land ratio: 100%
Water ratio: 0%
Valuables: 4,569,840
Units on map: yes
Rules mods: yes
Triggers: no
Description: n/a
3 kb
ChronicZB II --(ReLipse)--
thumbnail image
Players: 2-8
Dimensions: 126 x 64
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: ReLipse
Land ratio: 100%
Water ratio: 0%
Valuables: 3,603,600
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
8.9 kb
Chrono Effects
thumbnail image
Players: 2-8
Dimensions: 126 x 64
Theater: TEMPERATE
Date added: 03-Feb-2014
Author: Sebastian Jorgensen
Land ratio: 63%
Water ratio: 37%
Valuables: 324,330
Units on map: yes
Rules mods: yes
Triggers: no
Description: n/a
0.8 kb
Chrono Unlimited Ore + gps
thumbnail image
Players: 2-8
Dimensions: 126 x 64
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: n/a
Land ratio: 100%
Water ratio: 0%
Valuables: 985,880
Units on map: no
Rules mods: yes
Triggers: yes
Description: n/a
0.8 kb
Chrono Unlimited Ore by T2-Blue
thumbnail image
Players: 2-8
Dimensions: 126 x 64
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: n/a
Land ratio: 100%
Water ratio: 0%
Valuables: 985,880
Units on map: no
Rules mods: yes
Triggers: no
Description: n/a
4.6 kb
Chronos
thumbnail image
Players: 2-8
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: Ridgy
Land ratio: 96%
Water ratio: 4%
Valuables: 1,200,220
Units on map: no
Rules mods: yes
Triggers: no
Description: n/a
5.7 kb
Chronosphere
thumbnail image
Players: 2-4
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: n/a
Land ratio: 91%
Water ratio: 9%
Valuables: 2,504,140
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
1.5 kb
Circle of Fate
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Players: 2
Dimensions: 64 x 64
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: n/a
Land ratio: 100%
Water ratio: 0%
Valuables: 220,570
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
9.1 kb
Circle Sea
thumbnail image
Players: 2-8
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: Soleil Lapierre
Land ratio: 71%
Water ratio: 29%
Valuables: 713,495
Units on map: no
Rules mods: no
Triggers: no
Description: Sites on the outer border are more easily defended from land attacks, but are tight on space and vulnerable to boats. Sites on the island are slightly less defensible but have more space for buildings.
11 kb
Citadal 1
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Players: 2-8
Dimensions: 96 x 96
Theater: SNOW
Date added: 03-Feb-2014
Author: Zooza
Land ratio: 93%
Water ratio: 7%
Valuables: 1,191,870
Units on map: no
Rules mods: no
Triggers: no
Description: This map totally stops tankrushing with the too easy to solve maze which acts as a border. There is a big patch of ore in the center which is surronded by water(with 4 outer ones, you must control it soon or die because of the lack of Ore in the maze. That is when allies get the balance. I know the maze looks complicating but it is just your eyes playing tricks on you. The only dead ends are a spot where a gemstone patch used to be.
8 kb
Citadal 2
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Players: 2-8
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 03-Feb-2014
Author: Zooza
Land ratio: 69%
Water ratio: 31%
Valuables: 321,060
Units on map: no
Rules mods: no
Triggers: no
Description: This map has a border of water and a second maze border.In the middle there is the gems and minerals and is the only supply! Oh,there is limited Base space so build wisely! It is hard to attack(Even with 3 V2s!).
9.8 kb
Citadal 3
thumbnail image
Players: 2-8
Dimensions: 96 x 96
Theater: SNOW
Date added: 14-Mar-2014
Author: n/a
Land ratio: 79%
Water ratio: 21%
Valuables: 620,640
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
17.3 kb
Civilian Revenge
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Players: 2-3
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 14-Feb-2014
Author: BULLETO (Robin Koch)
Land ratio: 99%
Water ratio: 1%
Valuables: 714,830
Units on map: yes
Rules mods: yes
Triggers: no
Description: The map is divided for 3 players, each player has his own edge, alliances are possible, but it is much funnier if you play against your 2 enemies without any alliance. The map also contains battlefields, small paths and many connections to the enemy base. There is much ore for each player, but if you want to have more, you'll have to fight for it, the ore is (for the start) equaly shared. BUT BE CAREFUL!!! The civilians and other enemy soldiers are dangerous and they will attack you! There are also a few mines in this map (don't worry, they are not too dangerous).
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