This section houses almost all available custom maps for use in Red Alert multiplayer games against the AI in "Skirmish" mode or against human opponents. Each map is packed in zip file to save server disk space and bandwidth, also in order to make it possible to verify data integrity of downloaded files.

To use these maps:
Click on the "Download" link of the map you want and choose a place to download it on your hard drive. Unzip the map(s) you want to your main Red Alert directory (usually C:\WESTWOOD\REDALERT).
This can be done using PeaZip utility which can be downloaded for a free.

You can now start up Red Alert and choose the map(s) to play on from the list of maps in the multiplayer settings. Note, if you have several maps in your directory, Red Alert can take longer to load up (although it does not affect the gameplay). If you wish to remove maps simply delete or rename files ending with a .mpr extension.

Size: Theater: Max players:
Rules mods: Triggers: Units on map:
Map name: Author:
Sort by:
3.1 kb
Forest of Shadows
thumbnail image
Players: 2-4
Dimensions: 64 x 64
Theater: TEMPERATE
Date added: 26-Jan-2014
Author: Brian C. Ivester
Land ratio: 99%
Water ratio: 1%
Valuables: 261,350
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
7.7 kb
Forests of Gold
thumbnail image
Players: 2-4
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: RaZor
Land ratio: 78%
Water ratio: 22%
Valuables: 1,332,025
Units on map: no
Rules mods: yes
Triggers: no
Description: One of the best map made by myself.
6.2 kb
Forgotten Vortex
thumbnail image
Players: 2-4
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: Graeme Clark (Drunk Old Man)
Land ratio: 67%
Water ratio: 33%
Valuables: 566,145
Units on map: no
Rules mods: no
Triggers: no
Description: This map is designed for 2-4 players and as such 4 of the flags are placed one space from the other 4 flags. This insures that you get a proper starting point, but may also mean that you could start right next to an opponent. Can't do anything about this though.
7.3 kb
Fort Apache
thumbnail image
Players: 2
Dimensions: 64 x 126
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: n/a
Land ratio: 98%
Water ratio: 2%
Valuables: 699,200
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
2.1 kb
Fort Wall
thumbnail image
Players: 2-8
Dimensions: 126 x 126
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: n/a
Land ratio: 100%
Water ratio: 0%
Valuables: 1,672,520
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
2.1 kb
Fortress
thumbnail image
Players: 2-8
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: n/a
Land ratio: 100%
Water ratio: 0%
Valuables: 1,304,435
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
9.2 kb
Fortress
thumbnail image
Players: 2-4
Dimensions: 96 x 96
Theater: SNOW
Date added: 14-Feb-2014
Author: Fenwick Peng
Land ratio: 71%
Water ratio: 29%
Valuables: 871,800
Units on map: no
Rules mods: no
Triggers: no
Description: This map is designed for up to 4 players. Map is designed to be fair to both allied and soviet players. The soviets have far better defence and offence, but that is offset by the allies' use of a combination of chronosphere, cruisers and transports in the back door.
9.9 kb
Fortress 8
thumbnail image
Players: 2-8
Dimensions: 126 x 126
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: Colonel Crusher
Land ratio: 96%
Water ratio: 4%
Valuables: 3,727,660
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
3.6 kb
Foul Play
thumbnail image
Players: 2
Dimensions: 64 x 64
Theater: TEMPERATE
Date added: 14-Feb-2014
Author: Romo
Land ratio: 67%
Water ratio: 33%
Valuables: 1,186,680
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
3.4 kb
Four Corners
thumbnail image
Players: 2-4
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: n/a
Land ratio: 82%
Water ratio: 18%
Valuables: 2,195,600
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
0.5 kb
Four Corners
thumbnail image
Players: 2-4
Dimensions: 96 x 96
Theater: SNOW
Date added: 13-Jan-2014
Author: n/a
Land ratio: 65%
Water ratio: 35%
Valuables: 1,518,880
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
4.7 kb
Four Corners Platinum
thumbnail image
Players: 2-4
Dimensions: 96 x 96
Theater: SNOW
Date added: 09-Feb-2014
Author: Sabot909
Land ratio: 85%
Water ratio: 15%
Valuables: 2,583,240
Units on map: no
Rules mods: yes
Triggers: no
Description: This is the classic 4c map, but all the rough edges have been smoothed out, a little more gems added, and switched to the winter tile set. This is also an extra unit map -- allied and soviet units available to each player.
2.4 kb
Four Doublecrosses
thumbnail image
Players: 2-8
Dimensions: 64 x 64
Theater: TEMPERATE
Date added: 12-Feb-2014
Author: Bruce Burn
Land ratio: 84%
Water ratio: 16%
Valuables: 1,853,670
Units on map: no
Rules mods: no
Triggers: no
Description: This map is best played with 7 AIs, and as fast as your computer will allow! To make it more fun play with the English side, then take over an AI Construction Yard to get the use of Teslas. You'll find you will have to create a harbour and almost certainly an air force to complete this mission, and you'll have to use some scheeming to get through a number of deliberate blocks in the map, as well as find your way through a forest or two.
6.3 kb
Four Islands
thumbnail image
Players: 2-4
Dimensions: 64 x 126
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: n/a
Land ratio: 38%
Water ratio: 62%
Valuables: 240,185
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
2.2 kb
Four Isles - www.dgsys.com/~babak
thumbnail image
Players: 2-4
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: n/a
Land ratio: 34%
Water ratio: 66%
Valuables: 1,300,200
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
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