This section houses almost all available custom maps for use in Red Alert multiplayer games against the AI in "Skirmish" mode or against human opponents. Each map is packed in zip file to save server disk space and bandwidth, also in order to make it possible to verify data integrity of downloaded files.

To use these maps:
Click on the "Download" link of the map you want and choose a place to download it on your hard drive. Unzip the map(s) you want to your main Red Alert directory (usually C:\WESTWOOD\REDALERT).
This can be done using PeaZip utility which can be downloaded for a free.

You can now start up Red Alert and choose the map(s) to play on from the list of maps in the multiplayer settings. Note, if you have several maps in your directory, Red Alert can take longer to load up (although it does not affect the gameplay). If you wish to remove maps simply delete or rename files ending with a .mpr extension.

Size: Theater: Max players:
Rules mods: Triggers: Units on map:
Map name: Author:
Sort by:
7.1 kb
Battlefield
thumbnail image
Players: 2
Dimensions: 126 x 64
Theater: SNOW
Date added: 14-Feb-2014
Author: BULLETO (Robin Koch)
Land ratio: 96%
Water ratio: 4%
Valuables: 591,875
Units on map: no
Rules mods: no
Triggers: no
Description: High quality multiplayer map for 2 players. No sea (Ok, a river), but both players are unable to build naval units. The map is vertically divided with a river, that means that you'll fight on the left or the right side and your enemy on the other. The water of the river is not very deep, so that you can pass it easily with your units.
8.1 kb
BattleFieldExtreme
thumbnail image
Players: 2-8
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: Ridgy
Land ratio: 100%
Water ratio: 0%
Valuables: 322,580
Units on map: no
Rules mods: yes
Triggers: no
Description: n/a
0.9 kb
Battleground
thumbnail image
Players: 2-4
Dimensions: 64 x 126
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: n/a
Land ratio: 100%
Water ratio: 0%
Valuables: 2,555,520
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
1.3 kb
Battleground 2
thumbnail image
Players: 2-8
Dimensions: 64 x 126
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: n/a
Land ratio: 87%
Water ratio: 13%
Valuables: 2,555,520
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
9.9 kb
Battleground 96
thumbnail image
Players: 2-5
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 07-Feb-2014
Author: n/a
Land ratio: 100%
Water ratio: 0%
Valuables: 322,660
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
7.4 kb
Battlements 1
thumbnail image
Players: 2-8
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 14-Feb-2014
Author: Captain Tiberman
Land ratio: 87%
Water ratio: 13%
Valuables: 1,610,330
Units on map: no
Rules mods: no
Triggers: no
Description: A really neat map! NO, really, it should be pretty cool. I made it out of boredom. It has 8 starting spots all in heavily defendable positions. The objective should be to conquer the center osition. This is a stronghold that is in the middle of the map. One person starts there, and the others hafta try to kick him off. :)
3.9 kb
Bay Island
thumbnail image
Players: n/a
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 12-Feb-2014
Author: Chris Case
Land ratio: 92%
Water ratio: 8%
Valuables: 317,755
Units on map: no
Rules mods: no
Triggers: no
Description: Bay Island is a bay with a couple of rivers running into it with an island on it.
2.8 kb
Bay of Piggs
thumbnail image
Players: n/a
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: n/a
Land ratio: 81%
Water ratio: 19%
Valuables: 2,280,520
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
11.5 kb
Bay Of Pigs
thumbnail image
Players: 2-8
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: Ridgy
Land ratio: 60%
Water ratio: 40%
Valuables: 320,755
Units on map: no
Rules mods: yes
Triggers: no
Description: n/a
4.8 kb
Baykal Ridges
thumbnail image
Players: 2-8
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: n/a
Land ratio: 96%
Water ratio: 4%
Valuables: 359,805
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
9.5 kb
Bee 1vs1
thumbnail image
Players: 2
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: n/a
Land ratio: 65%
Water ratio: 35%
Valuables: 5,010,720
Units on map: no
Rules mods: no
Triggers: no
Description: This map is very similar to "A Path to beyond" map.
6.6 kb
Belgium, 1939
thumbnail image
Players: 2-6
Dimensions: 126 x 64
Theater: TEMPERATE
Date added: 30-Jan-2014
Author: Robin Sharrock
Land ratio: 77%
Water ratio: 23%
Valuables: 525,255
Units on map: no
Rules mods: no
Triggers: no
Description: One of the first maps I made, and ultimately quite a simple affair. It is supposed to represent Belgium in the first year of the second world war, before any fighting actually took place, but is not based on any geographical data. The woods to the north offer a nice chance of an outflanking manoeuvre, and some close combat heavy fighting always proves interesting. The long land crossings are also an ideal opportunity for sweeping frontal attacks. -Robin
3.8 kb
Berlin,Before the Wall Fell (LG)
thumbnail image
Players: 2-4
Dimensions: 126 x 64
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: Donald Lipko II
Land ratio: 99%
Water ratio: 1%
Valuables: 925,185
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
4.4 kb
Berlin,Before the Wall Fell 2 (LG)
thumbnail image
Players: 2-4
Dimensions: 126 x 64
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: n/a
Land ratio: 99%
Water ratio: 1%
Valuables: 878,370
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
5.1 kb
Bermuda Triangle
thumbnail image
Players: 2-5
Dimensions: 126 x 64
Theater: SNOW
Date added: 13-Jan-2014
Author: n/a
Land ratio: 49%
Water ratio: 51%
Valuables: 1,648,280
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
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