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Maps
This section houses almost all available custom maps for use in Red Alert multiplayer games against the AI in "Skirmish" mode or against human opponents. Each map is packed in zip file to save server disk space and bandwidth, also in order to make it possible to verify data integrity of downloaded files.
To use these maps: You can now start up Red Alert and choose the map(s) to play on from the list of maps in the multiplayer settings. Note, if you have several maps in your directory, Red Alert can take longer to load up (although it does not affect the gameplay). If you wish to remove maps simply delete or rename files ending with a .mpr extension. 7.1 kb
Battlefield
Players: 2
Dimensions: 126 x 64 Theater: SNOW Date added: 14-Feb-2014 Author: BULLETO (Robin Koch)
Land ratio: 96%
Water ratio: 4% Valuables: 591,875 Units on map: no Rules mods: no Triggers: no
Description: High quality multiplayer map for 2 players. No sea (Ok, a river), but both players are unable to build naval units. The map is vertically divided with a river, that means that you'll fight on the left or the right side and your enemy on the other. The water of the river is not very deep, so that you can pass it easily with your units.
8.1 kb
BattleFieldExtreme
Players: 2-8
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 13-Jan-2014 Author: Ridgy
Land ratio: 100%
Water ratio: 0% Valuables: 322,580 Units on map: no Rules mods: yes Triggers: no
Description: n/a
0.9 kb
Battleground
Players: 2-4
Dimensions: 64 x 126 Theater: TEMPERATE Date added: 13-Jan-2014 Author: n/a
Land ratio: 100%
Water ratio: 0% Valuables: 2,555,520 Units on map: no Rules mods: no Triggers: no
Description: n/a
1.3 kb
Battleground 2
Players: 2-8
Dimensions: 64 x 126 Theater: TEMPERATE Date added: 13-Jan-2014 Author: n/a
Land ratio: 87%
Water ratio: 13% Valuables: 2,555,520 Units on map: no Rules mods: no Triggers: no
Description: n/a
9.9 kb
Battleground 96
Players: 2-5
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 07-Feb-2014 Author: n/a
Land ratio: 100%
Water ratio: 0% Valuables: 322,660 Units on map: no Rules mods: no Triggers: no
Description: n/a
7.4 kb
Battlements 1
Players: 2-8
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 14-Feb-2014 Author: Captain Tiberman
Land ratio: 87%
Water ratio: 13% Valuables: 1,610,330 Units on map: no Rules mods: no Triggers: no
Description: A really neat map! NO, really, it should be pretty cool. I made it out of boredom. It has 8 starting spots all in heavily defendable positions. The objective should be to conquer the center osition. This is a stronghold that is in the middle of the map. One person starts there, and the others hafta try to kick him off. :)
3.9 kb
Bay Island
Players: n/a
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 12-Feb-2014 Author: Chris Case
Land ratio: 92%
Water ratio: 8% Valuables: 317,755 Units on map: no Rules mods: no Triggers: no
Description: Bay Island is a bay with a couple of rivers running into it with an island on it.
2.8 kb
Bay of Piggs
Players: n/a
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 13-Jan-2014 Author: n/a
Land ratio: 81%
Water ratio: 19% Valuables: 2,280,520 Units on map: no Rules mods: no Triggers: no
Description: n/a
11.5 kb
Bay Of Pigs
Players: 2-8
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 13-Jan-2014 Author: Ridgy
Land ratio: 60%
Water ratio: 40% Valuables: 320,755 Units on map: no Rules mods: yes Triggers: no
Description: n/a
4.8 kb
Baykal Ridges
Players: 2-8
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 13-Jan-2014 Author: n/a
Land ratio: 96%
Water ratio: 4% Valuables: 359,805 Units on map: no Rules mods: no Triggers: no
Description: n/a
9.5 kb
Bee 1vs1
Players: 2
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 13-Jan-2014 Author: n/a
Land ratio: 65%
Water ratio: 35% Valuables: 5,010,720 Units on map: no Rules mods: no Triggers: no
Description: This map is very similar to "A Path to beyond" map.
6.6 kb
Belgium, 1939
Players: 2-6
Dimensions: 126 x 64 Theater: TEMPERATE Date added: 30-Jan-2014 Author: Robin Sharrock
Land ratio: 77%
Water ratio: 23% Valuables: 525,255 Units on map: no Rules mods: no Triggers: no
Description: One of the first maps I made, and ultimately quite a simple affair. It is supposed to represent Belgium in the first year of the second world war, before any fighting actually took place, but is not based on any geographical data. The woods to the north offer a nice chance of an outflanking manoeuvre, and some close combat heavy fighting always proves interesting. The long land crossings are also an ideal opportunity for sweeping frontal attacks. -Robin
3.8 kb
Berlin,Before the Wall Fell (LG)
Players: 2-4
Dimensions: 126 x 64 Theater: TEMPERATE Date added: 13-Jan-2014 Author: Donald Lipko II
Land ratio: 99%
Water ratio: 1% Valuables: 925,185 Units on map: no Rules mods: no Triggers: no
Description: n/a
4.4 kb
Berlin,Before the Wall Fell 2 (LG)
Players: 2-4
Dimensions: 126 x 64 Theater: TEMPERATE Date added: 13-Jan-2014 Author: n/a
Land ratio: 99%
Water ratio: 1% Valuables: 878,370 Units on map: no Rules mods: no Triggers: no
Description: n/a
5.1 kb
Bermuda Triangle
Players: 2-5
Dimensions: 126 x 64 Theater: SNOW Date added: 13-Jan-2014 Author: n/a
Land ratio: 49%
Water ratio: 51% Valuables: 1,648,280 Units on map: no Rules mods: no Triggers: no
Description: n/a
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