This section houses almost all available custom maps for use in Red Alert multiplayer games against the AI in "Skirmish" mode or against human opponents. Each map is packed in zip file to save server disk space and bandwidth, also in order to make it possible to verify data integrity of downloaded files.

To use these maps:
Click on the "Download" link of the map you want and choose a place to download it on your hard drive. Unzip the map(s) you want to your main Red Alert directory (usually C:\WESTWOOD\REDALERT).
This can be done using PeaZip utility which can be downloaded for a free.

You can now start up Red Alert and choose the map(s) to play on from the list of maps in the multiplayer settings. Note, if you have several maps in your directory, Red Alert can take longer to load up (although it does not affect the gameplay). If you wish to remove maps simply delete or rename files ending with a .mpr extension.

Size: Theater: Max players:
Rules mods: Triggers: Units on map:
Map name: Author:
Sort by:
9.1 kb
Bad Impression
thumbnail image
Players: 2-4
Dimensions: 96 x 96
Theater: SNOW
Date added: 03-Feb-2014
Author: Matt Nadolny aka Doefreaker
Land ratio: 92%
Water ratio: 8%
Valuables: 951,585
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
16 kb
Bahamma Mamma
thumbnail image
Players: 2-4
Dimensions: 126 x 126
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: Toymaker
Land ratio: 28%
Water ratio: 72%
Valuables: 1,084,715
Units on map: yes
Rules mods: yes
Triggers: no
Description: 4 Player Naval Map with SHIPS already on the map, and special features like, Capture the Cuban FORWARD COMMAND POST to build the MERCENARY and; Capture DISNEYLAND to build the SUICIDE THIEF Terrorist unit; and special 'hidden' UNITS like PHASE TRANSPORT, and HELI CARRIER. There are Landmark features like SKULL Island, Devil's Rock, and The Ruins of Vlatos. Intended for Multi-Player Games. Watch out for WATER MINES!!!
5.3 kb
Balance
thumbnail image
Players: 2-4
Dimensions: 126 x 126
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: Jorge L. M. Almeida
Land ratio: 50%
Water ratio: 50%
Valuables: 3,655,520
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
3.7 kb
Bandit's Getaway
thumbnail image
Players: 2
Dimensions: 64 x 64
Theater: SNOW
Date added: 27-Jan-2014
Author: Bandit (Ian)
Land ratio: 100%
Water ratio: 0%
Valuables: 981,640
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
7.2 kb
Banks of Putah Creek
thumbnail image
Players: 2-4
Dimensions: 126 x 64
Theater: TEMPERATE
Date added: 14-Mar-2014
Author: SandMan
Land ratio: 95%
Water ratio: 5%
Valuables: 1,243,195
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
1.3 kb
Barbell
thumbnail image
Players: 2-4
Dimensions: 126 x 126
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: Colonel Crusher
Land ratio: 100%
Water ratio: 0%
Valuables: 3,070,280
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
18.6 kb
Bataan Death March
thumbnail image
Players: 2
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 01-Feb-2014
Author: Captain Mel
Land ratio: 97%
Water ratio: 3%
Valuables: 709,765
Units on map: no
Rules mods: no
Triggers: no
Description: True 2 player map. Defendable positions. Now for the story. Remember the time line is different. Soviet forces landed on northern and southern Luzon in the Philippines Dec. 10-24, 1941. To avoid encirclement General MacArthur abandoned Manila and withdrew his troops to the rugged peninsula of Bataan on Jan. 2, 1942. Here about 25,000 NATO and Filipino regulars and several thousand reservists held out against savage attacks until April 9. Then more than 35,000 exhausted defenders surrendered the peninsula. Later up to 10,000 of these prisoners died on an infamous "death march" to prison camps. General Wainwright and others escaped to Corregidor and continued their delaying action there. But on May 6 the Japanese overran the island and captured an additional 15,000 Americans and Filipinos. Destroy your opponent for he is evil!
6.5 kb
BAtlantic
thumbnail image
Players: 2
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 03-Feb-2014
Author: n/a
Land ratio: 35%
Water ratio: 65%
Valuables: 569,040
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
6.6 kb
Battle Alley I (By Sean)
thumbnail image
Players: 2-8
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: Sean De La Haye
Land ratio: 93%
Water ratio: 7%
Valuables: 3,205,620
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
5.8 kb
Battle Alley II (By Sean)
thumbnail image
Players: 2-8
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: Sean De La Haye
Land ratio: 81%
Water ratio: 19%
Valuables: 3,970,200
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
5.9 kb
Battle Alley II.I (Winter)(By Sean)
thumbnail image
Players: 2-8
Dimensions: 96 x 96
Theater: SNOW
Date added: 13-Jan-2014
Author: Sean De La Haye
Land ratio: 81%
Water ratio: 19%
Valuables: 3,970,200
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
6.1 kb
Battle Alley III (By Sean)
thumbnail image
Players: 2-8
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: Sean De La Haye
Land ratio: 100%
Water ratio: 0%
Valuables: 6,918,000
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
3.7 kb
Battle Alley IV (By Sean)
thumbnail image
Players: 2-8
Dimensions: 64 x 126
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: Sean De La Haye
Land ratio: 97%
Water ratio: 3%
Valuables: 3,903,680
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
5.4 kb
Battle Alley V (By Sean)
thumbnail image
Players: 2-8
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: Sean De La Haye
Land ratio: 98%
Water ratio: 2%
Valuables: 4,955,795
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
3.2 kb
Battle Alley VI (By Sean)
thumbnail image
Players: 2-3
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: Sean De La Haye
Land ratio: 100%
Water ratio: 0%
Valuables: 7,968,400
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
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