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Maps
This section houses almost all available custom maps for use in Red Alert multiplayer games against the AI in "Skirmish" mode or against human opponents. Each map is packed in zip file to save server disk space and bandwidth, also in order to make it possible to verify data integrity of downloaded files.
To use these maps: You can now start up Red Alert and choose the map(s) to play on from the list of maps in the multiplayer settings. Note, if you have several maps in your directory, Red Alert can take longer to load up (although it does not affect the gameplay). If you wish to remove maps simply delete or rename files ending with a .mpr extension. 10.5 kb
Thunder Plains
Players: 2-4
Dimensions: 126 x 126 Theater: TEMPERATE Date added: 13-Jan-2014 Author: Scott
Land ratio: 94%
Water ratio: 6% Valuables: 3,172,520 Units on map: no Rules mods: no Triggers: no
Description: Excellently designed mega map. The map contain very fine detail with lots of ore on each. A must download!
5 kb
Tiberian Jungle (Lg)
Players: n/a
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 13-Jan-2014 Author: Christopher Alas
Land ratio: 87%
Water ratio: 13% Valuables: 1,508,760 Units on map: no Rules mods: no Triggers: no
Description: n/a
3 kb
Tiberium Center(1-8)
Players: 2-8
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 13-Jan-2014 Author: Buckshot Keyser
Land ratio: 100%
Water ratio: 0% Valuables: 1,955,540 Units on map: no Rules mods: no Triggers: no
Description: n/a
3.8 kb
Tiberium Garden 2
Players: 2-5
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 13-Jan-2014 Author: n/a
Land ratio: 100%
Water ratio: 0% Valuables: 771,710 Units on map: no Rules mods: no Triggers: no
Description: n/a
3.3 kb
Tiberium Garden ][
Players: 2-5
Dimensions: 64 x 64 Theater: TEMPERATE Date added: 13-Jan-2014 Author: Ironpack
Land ratio: 98%
Water ratio: 2% Valuables: 501,065 Units on map: no Rules mods: no Triggers: no
Description: n/a
5.8 kb
Tiberium Gardens 2
Players: 2-8
Dimensions: 126 x 64 Theater: TEMPERATE Date added: 13-Jan-2014 Author: Tiberman
Land ratio: 88%
Water ratio: 12% Valuables: 612,880 Units on map: no Rules mods: no Triggers: no
Description: n/a
5.9 kb
Tiberman (nurple)
Players: 2-8
Dimensions: 126 x 64 Theater: TEMPERATE Date added: 12-Feb-2014 Author: Don Capone aka Nurple
Land ratio: 76%
Water ratio: 24% Valuables: 970,765 Units on map: no Rules mods: yes Triggers: no
Description: n/a
6.5 kb
Tiberman 1
Players: 2-7
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 14-Feb-2014 Author: Tiberman
Land ratio: 78%
Water ratio: 22% Valuables: 376,980 Units on map: no Rules mods: no Triggers: no
Description: Two players start on the island at the bottom of the map, and has a good supply of resources. These players are isolated from the mainland by a large river. If they wish to attack, a navy is a neccessity. The other players can use their navies to attack the isolated players with cruisers.
5.5 kb
Tiberman 2
Players: 2-8
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 14-Feb-2014 Author: Tiberman
Land ratio: 52%
Water ratio: 48% Valuables: 728,025 Units on map: no Rules mods: no Triggers: no
Description: A great big map with four main landmasses. Two long, thin bridge-type connectors that lead to a large island in the center, that holds the main supply of harvesting materials. Capure it and you'll probably think you've won! But wait! Suddenly yer base is under attack! "From where?" you ask. From that little inconspicuous beachhead by each base! That's right! An early navy holds the key to control of this game! A must for Allies if you wanna pummel yer opponents harvs are the cruisers! Get those transports loaded up with yer troops and attack his base! get to work! :)
5.7 kb
Tiberman 3
Players: 2-8
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 14-Feb-2014 Author: Tiberman
Land ratio: 60%
Water ratio: 40% Valuables: 942,110 Units on map: no Rules mods: no Triggers: no
Description: A great big map with four main landmasses. Two long, thin bridge-type connectors that lead to a large island in the center, that holds the main supply of harvesting materials. Capure it and you'll probably think you've won! But wait! Suddenly yer base is under attack! "From where?" you ask. From that little inconspicuous beachhead by each base! That's right! An early navy holds the key to control of this game! A must for Allies if you wanna pummel yer opponents harvs are the cruisers! Get those transports loaded up with yer troops and attack his base! get to work! :)
6.4 kb
Tiberman 5
Players: 2-8
Dimensions: 96 x 96 Theater: SNOW Date added: 13-Jan-2014 Author: Tiberman
Land ratio: 78%
Water ratio: 22% Valuables: 1,258,950 Units on map: no Rules mods: no Triggers: no
Description: The map has three lands, two large "rivers", and a couple regular rivers. Many ridges and treelines divide the mainland into smaller sections. Plenty of ore is available at each players location. Each player should be able to defend their bases pretty well against attack. Although a combined assualt on one player may disprove the above statement, as most bases have more than one entrance. An early defense, and good harvesting strategies should insure a long game.
4.6 kb
TiberNAM
Players: 2-8
Dimensions: 126 x 64 Theater: TEMPERATE Date added: 14-Feb-2014 Author: Tiberman
Land ratio: 76%
Water ratio: 24% Valuables: 989,685 Units on map: no Rules mods: no Triggers: no
Description: Vietnam, Mekong River flows through the map spliting it in half. The top four players and bottom four are pretty well defended, and this map should be good for 4 on 4 play. Combined transport assaults against one enemy at a time should work. The sooner the assault is made, the more ore will be captured at the enemy's base! Get moving, soldier!
10.4 kb
Tic Tac Toe
Players: 2-8
Dimensions: 96 x 96 Theater: SNOW Date added: 13-Mar-2014 Author: Point Blank
Land ratio: 60%
Water ratio: 40% Valuables: 1,047,415 Units on map: no Rules mods: no Triggers: no
Description: n/a
7.6 kb
tidal strike
Players: 2-8
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 13-Jan-2014 Author: n/a
Land ratio: 55%
Water ratio: 45% Valuables: 298,795 Units on map: no Rules mods: no Triggers: no
Description: n/a
3 kb
Tight Fit
Players: 2-4
Dimensions: 64 x 64 Theater: SNOW Date added: 12-Feb-2014 Author: Sabot909
Land ratio: 26%
Water ratio: 74% Valuables: 183,620 Units on map: no Rules mods: no Triggers: no
Description: This nice map has one snowy island in the middle of the map surrounded by water. The island does not have much ore either. Challenging huh?
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