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Maps
This section houses almost all avaible custom maps for use in Red Alert multiplayer games against the computer in "Skirmish" mode or against other human opponents. Each map is packed in zip file to make it easier and faster to download.
To use these maps: You can now start up Red Alert and choose the map(s) to play on from the list of maps in the multiplayer settings. Note, if you have several maps in your directory, Red Alert can take longer to load up (although it does not affect the gameplay). If you wish to remove maps simply delete or rename files ending with a .mpr extension. 3.1 kb
Pythagness PRO by ReLipse
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Players: 2-8
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 13-Jan-2014 Author: ReLipse
Land ratio: 100%
Water ratio: 0% Valuables: 6,091,360 Units on map: no Rules mods: no Triggers: no
Description: n/a
1.4 kb
Q Master (2 vs 2) 3war MAXIMUM speed
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Players: 2-8
Dimensions: 77 x 49 Theater: TEMPERATE Date added: 13-Jan-2014 Author: n/a
Land ratio: 100%
Water ratio: 0% Valuables: 0 Units on map: yes Rules mods: yes Triggers: yes
Description: n/a
1.4 kb
Q Master (2 vs 2) 3war NORMAL speed
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Players: 2-8
Dimensions: 77 x 49 Theater: TEMPERATE Date added: 13-Jan-2014 Author: n/a
Land ratio: 100%
Water ratio: 0% Valuables: 0 Units on map: yes Rules mods: yes Triggers: yes
Description: n/a
1.7 kb
Q Master (3 War Factories, MAXIMUM speed.)
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Players: 2-8
Dimensions: 77 x 97 Theater: TEMPERATE Date added: 13-Jan-2014 Author: n/a
Land ratio: 100%
Water ratio: 0% Valuables: 0 Units on map: yes Rules mods: yes Triggers: yes
Description: n/a
0.8 kb
Q-Master 640x480 (1on1/3war speed)
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Players: 2-8
Dimensions: 20 x 16 Theater: TEMPERATE Date added: 13-Jan-2014 Author: n/a
Land ratio: 100%
Water ratio: 0% Valuables: 0 Units on map: yes Rules mods: yes Triggers: yes
Description: n/a
2.6 kb
Q-master VI (2on2/3on3 w/3war)
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Players: 2-8
Dimensions: 126 x 64 Theater: TEMPERATE Date added: 13-Jan-2014 Author: n/a
Land ratio: 40%
Water ratio: 60% Valuables: 0 Units on map: yes Rules mods: yes Triggers: no
Description: n/a
5.6 kb
Quad Cities (4 Player 96x96)
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Players: 2-4
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 13-Jan-2014 Author: n/a
Land ratio: 85%
Water ratio: 15% Valuables: 2,259,560 Units on map: no Rules mods: no Triggers: no
Description: n/a
9.3 kb
Quadrants ![]() ![]()
Players: 2-8
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 13-Jan-2014 Author: Soleil Lapierre
Land ratio: 75%
Water ratio: 25% Valuables: 835,575 Units on map: no Rules mods: no Triggers: no
Description: Lots of resources, some defensible positions and some not, and long routes make this a good map to play against the computer. It's fun with humans too.
2 kb
Quadrat ![]() ![]()
Players: 2-8
Dimensions: 64 x 64 Theater: TEMPERATE Date added: 14-Mar-2014 Author: MICROBOSS
Land ratio: 66%
Water ratio: 34% Valuables: 108,480 Units on map: no Rules mods: no Triggers: no
Description: n/a
6.3 kb
QuartersRA ![]() ![]()
Players: 2
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 14-Feb-2014 Author: Aaron Millis
Land ratio: 73%
Water ratio: 27% Valuables: 2,380,350 Units on map: no Rules mods: no Triggers: no
Description: Description: This map is based on the great C&C multiplayer map, Quarters. There are 4 blocks of land in each corner of the map, all connected by land on the sides of the map, and by bridges connecting the blocks. It is very even, with enough gold and gems and water access for all. The way me and my friends usually play is with a 30min buildup, but this map works great with or without a buildup. Another reason that it's only for 4 players (besides the name) is Westwood's sloppy LAN networking code. Please mail Westwood and tell them that you'd like it to be fixed! Well, I'm off to battle.
8.2 kb
QuartersRA (Snow, 4P) ![]() ![]()
Players: 2-4
Dimensions: 96 x 96 Theater: SNOW Date added: 13-Jan-2014 Author: Aaron Millis
Land ratio: 73%
Water ratio: 27% Valuables: 2,556,880 Units on map: no Rules mods: no Triggers: no
Description: n/a
1.3 kb
R Drive --ReLipse 2-21-00
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Players: 2-8
Dimensions: 126 x 64 Theater: TEMPERATE Date added: 13-Jan-2014 Author: ReLipse
Land ratio: 100%
Water ratio: 0% Valuables: 58,660 Units on map: no Rules mods: yes Triggers: no
Description: n/a
3 kb
R-3 Splashdown II by ReLipse
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Players: 2-8
Dimensions: 126 x 64 Theater: TEMPERATE Date added: 13-Jan-2014 Author: ReLipse
Land ratio: 78%
Water ratio: 22% Valuables: 3,366,000 Units on map: no Rules mods: no Triggers: no
Description: n/a
2.8 kb
R-3 SplashdownPRO --(ReLipse)--
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Players: 2-8
Dimensions: 126 x 64 Theater: TEMPERATE Date added: 13-Jan-2014 Author: ReLipse
Land ratio: 81%
Water ratio: 19% Valuables: 2,856,480 Units on map: no Rules mods: no Triggers: no
Description: n/a
1.9 kb
R.A Showdown ![]() ![]()
Players: 2
Dimensions: 96 x 96 Theater: SNOW Date added: 03-Feb-2014 Author: Commando1.1(?)
Land ratio: 100%
Water ratio: 0% Valuables: 5,448,960 Units on map: no Rules mods: no Triggers: no
Description: The best part about this map is that you start out right next to your teammate. Other then that, I think the map goes downhill from there. There doesn't seem to be enough room for you and your teamate to build a large base. Also the design in the middle of the map seems flawed. There is only one path to get to both sides of the map and that seems pretty stupid. HJK at least had turns and twists to keep things different but RA Showdown doesn't have enough design in the map to have different types of battles and such. Its starting to become popular among kali so you might want to get it in case you want to play in team games.
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