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Maps
This section houses almost all available custom maps for use in Red Alert multiplayer games against the AI in "Skirmish" mode or against human opponents. Each map is packed in zip file to save server disk space and bandwidth, also in order to make it possible to verify data integrity of downloaded files.
To use these maps: You can now start up Red Alert and choose the map(s) to play on from the list of maps in the multiplayer settings. Note, if you have several maps in your directory, Red Alert can take longer to load up (although it does not affect the gameplay). If you wish to remove maps simply delete or rename files ending with a .mpr extension. 7.2 kb
Ore Garden (LG)
Players: 2-8
Dimensions: 96 x 96 Theater: SNOW Date added: 13-Jan-2014 Author: Donald Lipko II
Land ratio: 59%
Water ratio: 41% Valuables: 857,925 Units on map: no Rules mods: no Triggers: no
Description: n/a
6.6 kb
Ore Garden 2 (LG)
Players: 2-8
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 13-Jan-2014 Author: Donald Lipko II
Land ratio: 98%
Water ratio: 2% Valuables: 1,922,200 Units on map: no Rules mods: no Triggers: no
Description: n/a
3.2 kb
Ore Gardens
Players: 2-4
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 13-Jan-2014 Author: n/a
Land ratio: 100%
Water ratio: 0% Valuables: 2,191,195 Units on map: no Rules mods: no Triggers: no
Description: n/a
5.7 kb
Ore Holes
Players: n/a
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 03-Feb-2014 Author: Per Simonson
Land ratio: 97%
Water ratio: 3% Valuables: 457,510 Units on map: no Rules mods: no Triggers: no
Description: n/a
4.1 kb
Ore Island 3: The Third Conflict
Players: 2-4
Dimensions: 126 x 126 Theater: SNOW Date added: 21-Feb-2014 Author: RAmaster
Land ratio: 98%
Water ratio: 2% Valuables: 743,630 Units on map: no Rules mods: no Triggers: no
Description: n/a
6.4 kb
Ore Island 4: Final Conflict
Players: 2-4
Dimensions: 126 x 126 Theater: TEMPERATE Date added: 21-Feb-2014 Author: RAmaster
Land ratio: 58%
Water ratio: 42% Valuables: 1,000,330 Units on map: no Rules mods: no Triggers: no
Description: n/a
3.8 kb
Ore Island 5: The Gems Shall Guide Us
Players: 2-6
Dimensions: 126 x 126 Theater: TEMPERATE Date added: 21-Feb-2014 Author: RAmaster
Land ratio: 95%
Water ratio: 5% Valuables: 1,014,620 Units on map: no Rules mods: no Triggers: no
Description: n/a
7.3 kb
Ore Island 6: A Good Day To Kill
Players: 2-5
Dimensions: 126 x 126 Theater: SNOW Date added: 21-Feb-2014 Author: RAmaster
Land ratio: 71%
Water ratio: 29% Valuables: 1,420,115 Units on map: no Rules mods: no Triggers: no
Description: n/a
4.8 kb
Ore Island 7: Jet Fighters
Players: 2-4
Dimensions: 126 x 126 Theater: SNOW Date added: 21-Feb-2014 Author: RAmaster
Land ratio: 100%
Water ratio: 0% Valuables: 1,559,865 Units on map: no Rules mods: no Triggers: no
Description: n/a
1.1 kb
Ore Island 8: GEMS GALORE!!!!
Players: 2-6
Dimensions: 126 x 126 Theater: TEMPERATE Date added: 21-Feb-2014 Author: RAmaster
Land ratio: 100%
Water ratio: 0% Valuables: 16,214,880 Units on map: no Rules mods: no Triggers: no
Description: n/a
4.1 kb
Ore Island 9: 4 Corners Of War
Players: 2-4
Dimensions: 126 x 126 Theater: SNOW Date added: 21-Feb-2014 Author: RAmaster
Land ratio: 100%
Water ratio: 0% Valuables: 1,901,750 Units on map: no Rules mods: no Triggers: no
Description: An excellent map. This map Has tons of ore which will last quite a while and 4 corners seperated by ridges and rivers. This map is good for all types of battles.
4.3 kb
Ore Island: Megatime
Players: 2-4
Dimensions: 126 x 126 Theater: SNOW Date added: 13-Jan-2014 Author: RAmaster
Land ratio: 100%
Water ratio: 0% Valuables: 1,000,280 Units on map: no Rules mods: no Triggers: no
Description: In this map you should head for the road in the middle of the map. Once you find the road, follow it north and it will take you to a spot were you have the best advantage over the enemy,you can easily build defenses and you will have acsess to a spot were ore is sorround by a river and the enemy cannot get to your ore truck.
6.6 kb
Ore Landing
Players: 2-6
Dimensions: 96 x 96 Theater: SNOW Date added: 13-Jan-2014 Author: Tim Lazaroff
Land ratio: 46%
Water ratio: 54% Valuables: 1,166,705 Units on map: no Rules mods: no Triggers: no
Description: I think I went a little overboard with the tiberium here, but any one can get into thier map editior and move things around, I dont care. Try to play on medium, it is the best game seting for this map, oh yeah it is in a winter thearter.
5.7 kb
Ore Mountain
Players: 2-4
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 13-Jan-2014 Author: n/a
Land ratio: 73%
Water ratio: 27% Valuables: 1,200,695 Units on map: no Rules mods: no Triggers: no
Description: n/a
2.6 kb
Ore Mountian
Players: 2-4
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 14-Feb-2014 Author: Revolution-X aka LongDong
Land ratio: 87%
Water ratio: 13% Valuables: 2,938,510 Units on map: no Rules mods: no Triggers: no
Description: n/a
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