This section houses almost all available custom maps for use in Red Alert multiplayer games against the AI in "Skirmish" mode or against human opponents. Each map is packed in zip file to save server disk space and bandwidth, also in order to make it possible to verify data integrity of downloaded files.

To use these maps:
Click on the "Download" link of the map you want and choose a place to download it on your hard drive. Unzip the map(s) you want to your main Red Alert directory (usually C:\WESTWOOD\REDALERT).
This can be done using PeaZip utility which can be downloaded for a free.

You can now start up Red Alert and choose the map(s) to play on from the list of maps in the multiplayer settings. Note, if you have several maps in your directory, Red Alert can take longer to load up (although it does not affect the gameplay). If you wish to remove maps simply delete or rename files ending with a .mpr extension.

Size: Theater: Max players:
Rules mods: Triggers: Units on map:
Map name: Author:
Sort by:
8.4 kb
Siberian Delta
thumbnail image
Players: 2-8
Dimensions: 96 x 96
Theater: SNOW
Date added: 03-Feb-2014
Author: n/a
Land ratio: 70%
Water ratio: 30%
Valuables: 556,510
Units on map: no
Rules mods: no
Triggers: no
Description: I found this map on a web page and it said the author was UNKNOWN. I edited it some by adding more ore and fixing a few design flaws. Its a rather good looking winter map with plenty of ore and even spots. -CnC_God
4 kb
Sides
thumbnail image
Players: 2-8
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: n/a
Land ratio: 100%
Water ratio: 0%
Valuables: 986,380
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
9.5 kb
Sierra Nevada 1996
thumbnail image
Players: 2-8
Dimensions: 64 x 126
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: Groundzero
Land ratio: 79%
Water ratio: 21%
Valuables: 282,325
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
2.4 kb
SIM Ore - www.dgsys.com/~babak
thumbnail image
Players: 2-8
Dimensions: 96 x 96
Theater: SNOW
Date added: 13-Jan-2014
Author: n/a
Land ratio: 100%
Water ratio: 0%
Valuables: 441,665
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
7.8 kb
Simple Land
thumbnail image
Players: 2
Dimensions: 126 x 126
Theater: TEMPERATE
Date added: 14-Feb-2014
Author: Alpha10to1
Land ratio: 95%
Water ratio: 5%
Valuables: 995,565
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
9.5 kb
Singapore
thumbnail image
Players: 2-6
Dimensions: 126 x 126
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: Jonathan
Land ratio: 62%
Water ratio: 38%
Valuables: 1,169,785
Units on map: no
Rules mods: no
Triggers: no
Description: This map roughly shows Singapore and south Malaysia. Singapore(island to the south) is seperated from Malaysia (north) by a strait of water. One bridge links the 2 countries up. There are also a few other tiny islands on the map. This map is recommended for 6 players maximum in which 4 players start in the Malaysia while the other 2 start in the Singapore. There is more ore on the Malaysian side than that of the Singapore island. On the center of the Malaysian side lies a forest. Debris of cities could also be seen. A naval assault should play a good part in offensive and defensive roles. Players starting in Singapore may have a higher chance of facing threats from naval attacks than that of players starting in Malaysia.
5.7 kb
Sinkhole
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Players: 2-4
Dimensions: 64 x 64
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: n/a
Land ratio: 100%
Water ratio: 0%
Valuables: 355,365
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
4.6 kb
Six Ways to Hell: SpeedySD
thumbnail image
Players: 2-8
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: n/a
Land ratio: 58%
Water ratio: 42%
Valuables: 601,245
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
8 kb
Sixty Chambers
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Players: 2
Dimensions: 96 x 96
Theater: SNOW
Date added: 09-Feb-2014
Author: Sabot909
Land ratio: 92%
Water ratio: 8%
Valuables: 1,054,110
Units on map: no
Rules mods: yes
Triggers: no
Description: Winter tile set. This is designed to stop the tank rush almost completely as the map is divided into 60 rooms by concrete barriers. Blast those barriers, find the gems, and crush your foes.
7 kb
Slaget
thumbnail image
Players: 2
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 03-Feb-2014
Author: n/a
Land ratio: 44%
Water ratio: 56%
Valuables: 382,565
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
4.2 kb
Snake Canyon
thumbnail image
Players: 2-4
Dimensions: 64 x 64
Theater: TEMPERATE
Date added: 26-Jan-2014
Author: Brian C. Ivester
Land ratio: 100%
Water ratio: 0%
Valuables: 270,940
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
14.6 kb
Snake River
thumbnail image
Players: 2
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 03-Feb-2014
Author: Captain Mel
Land ratio: 50%
Water ratio: 50%
Valuables: 609,275
Units on map: no
Rules mods: no
Triggers: no
Description: 2 player map that eliminates "boat rush". It takes a long time to get to your opponent. Ore placement is not too close, but there is plenty of it. Defend yourself quickly, the tanks will be comming soon!
4.1 kb
Snake River: THE CARTEL
thumbnail image
Players: 2-8
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: n/a
Land ratio: 84%
Water ratio: 16%
Valuables: 821,740
Units on map: no
Rules mods: no
Triggers: no
Description: n/a
8.3 kb
Snakes & Ladders
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Players: 2-6
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 13-Jan-2014
Author: O. Joronen
Land ratio: 81%
Water ratio: 19%
Valuables: 199,260
Units on map: no
Rules mods: no
Triggers: no
Description: All connected by land, bridges and dirt bridges. No one gets stuck if a bridge gets destroyed, but it does hamper gathering. Strategy must be used to beat an opponent. The tank rush isn't as effective on this map. Choke points kill invaders, but two access points go into every base so one point can't be impenetrable.
4 kb
Sniper Duel
thumbnail image
Players: 2-4
Dimensions: 96 x 96
Theater: TEMPERATE
Date added: 30-Jan-2014
Author: Red Alert Map Genie
Land ratio: 100%
Water ratio: 0%
Valuables: 1,846,240
Units on map: yes
Rules mods: yes
Triggers: no
Description: This map has snipers and nucleur power plants to work with. One person controls all four corners at the start. There is a raised platoon in the center, the only way of getting there is by air or by chronosphere.
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