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Maps
This section houses almost all available custom maps for use in Red Alert multiplayer games against the AI in "Skirmish" mode or against human opponents. Each map is packed in zip file to save server disk space and bandwidth, also in order to make it possible to verify data integrity of downloaded files.
To use these maps: You can now start up Red Alert and choose the map(s) to play on from the list of maps in the multiplayer settings. Note, if you have several maps in your directory, Red Alert can take longer to load up (although it does not affect the gameplay). If you wish to remove maps simply delete or rename files ending with a .mpr extension. 1.4 kb
Q Master (2 vs 2) 3war NORMAL speed
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Players: 2-8
Dimensions: 77 x 49 Theater: TEMPERATE Date added: 13-Jan-2014 Author: n/a
Land ratio: 100%
Water ratio: 0% Valuables: 0 Units on map: yes Rules mods: yes Triggers: yes
Description: n/a
1.7 kb
Q Master (3 War Factories, MAXIMUM speed.)
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Players: 2-8
Dimensions: 77 x 97 Theater: TEMPERATE Date added: 13-Jan-2014 Author: n/a
Land ratio: 100%
Water ratio: 0% Valuables: 0 Units on map: yes Rules mods: yes Triggers: yes
Description: n/a
0.8 kb
Q-Master 640x480 (1on1/3war speed)
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Players: 2-8
Dimensions: 20 x 16 Theater: TEMPERATE Date added: 13-Jan-2014 Author: n/a
Land ratio: 100%
Water ratio: 0% Valuables: 0 Units on map: yes Rules mods: yes Triggers: yes
Description: n/a
2.6 kb
Q-master VI (2on2/3on3 w/3war)
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Players: 2-8
Dimensions: 126 x 64 Theater: TEMPERATE Date added: 13-Jan-2014 Author: n/a
Land ratio: 40%
Water ratio: 60% Valuables: 0 Units on map: yes Rules mods: yes Triggers: no
Description: n/a
2.4 kb
Qing-Admiral ![]() ![]()
Players: 2-8
Dimensions: 126 x 31 Theater: TEMPERATE Date added: 03-Dec-2018 Author: DutterDutt
Land ratio: 5%
Water ratio: 95% Valuables: 3,960 Units on map: yes Rules mods: yes Triggers: yes
Description: A simple map where you should win your enemy using only ships. Map contains many .ini changes and some triggers, you can not play this map with bots because their AI wasn't intended for building ships.
9.3 kb
Quadrants ![]() ![]()
Players: 2-8
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 13-Jan-2014 Author: Soleil Lapierre
Land ratio: 75%
Water ratio: 25% Valuables: 835,575 Units on map: no Rules mods: no Triggers: no
Description: Lots of resources, some defensible positions and some not, and long routes make this a good map to play against the computer. It's fun with humans too.
2 kb
Quadrat ![]() ![]()
Players: 2-8
Dimensions: 64 x 64 Theater: TEMPERATE Date added: 14-Mar-2014 Author: MICROBOSS
Land ratio: 66%
Water ratio: 34% Valuables: 108,480 Units on map: no Rules mods: no Triggers: no
Description: n/a
1.3 kb
R Drive --ReLipse 2-21-00
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Players: 2-8
Dimensions: 126 x 64 Theater: TEMPERATE Date added: 13-Jan-2014 Author: ReLipse
Land ratio: 100%
Water ratio: 0% Valuables: 58,660 Units on map: no Rules mods: yes Triggers: no
Description: n/a
3 kb
R-3 Splashdown II by ReLipse
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Players: 2-8
Dimensions: 126 x 64 Theater: TEMPERATE Date added: 13-Jan-2014 Author: ReLipse
Land ratio: 78%
Water ratio: 22% Valuables: 3,366,000 Units on map: no Rules mods: no Triggers: no
Description: n/a
2.8 kb
R-3 SplashdownPRO --(ReLipse)--
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Players: 2-8
Dimensions: 126 x 64 Theater: TEMPERATE Date added: 13-Jan-2014 Author: ReLipse
Land ratio: 81%
Water ratio: 19% Valuables: 2,856,480 Units on map: no Rules mods: no Triggers: no
Description: n/a
3.7 kb
RA Showdown (Lg) ![]() ![]()
Players: 2-8
Dimensions: 126 x 64 Theater: TEMPERATE Date added: 13-Jan-2014 Author: Ryan
Land ratio: 57%
Water ratio: 43% Valuables: 2,385,680 Units on map: no Rules mods: no Triggers: no
Description: Water Covers 2/3 of map, 3 Islands, Lots of gems and ore, lots of room to build, this map will have a sub or naval fight (so much water fun map).
6.5 kb
Raging River ![]() ![]()
Players: 2-8
Dimensions: 126 x 64 Theater: TEMPERATE Date added: 13-Jan-2014 Author: Mark Major
Land ratio: 84%
Water ratio: 16% Valuables: 910,985 Units on map: no Rules mods: no Triggers: no
Description: There is a large river running through the map, although at least one of the bases is out of range of the Cruisers' eight inchers. I can't say there's anything special or that it favors one side or the other, but I think it'll play well.
5.3 kb
Raging Rivers
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Players: 2-8
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 13-Jan-2014 Author: n/a
Land ratio: 60%
Water ratio: 40% Valuables: 1,144,910 Units on map: no Rules mods: no Triggers: no
Description: n/a
8.2 kb
rain and thunder (2-8)
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Players: 2-8
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 13-Jan-2014 Author: n/a
Land ratio: 65%
Water ratio: 35% Valuables: 539,855 Units on map: no Rules mods: no Triggers: no
Description: n/a
10.1 kb
Random Hell ![]() ![]()
Players: 2-8
Dimensions: 96 x 96 Theater: TEMPERATE Date added: 14-Feb-2014 Author: Dead-Eye
Land ratio: 79%
Water ratio: 21% Valuables: 1,706,580 Units on map: no Rules mods: no Triggers: no
Description: Random as hell, with 2 large masses of ore/gems, and regions of sea scattered around.
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